Game Feel
Swink, Steve (Flashbang Studios, Tempe, Arizona, USA)
Engels | 13-10-2008 | 376 pagina's
9780123743282
Paperback / softback
€ 61,09
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"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
Beschrijving
"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.
Details
EAN : | 9780123743282 |
Uitgever : | Taylor & Francis |
Publicatie datum : | 13-10-2008 |
Uitvoering : | Paperback / softback |
Taal/Talen : | Engels |
Hoogte : | 234 mm |
Breedte : | 187 mm |
Dikte : | 21 mm |
Gewicht : | 682 gr |
Status : | POD (Beschikbaar als print-on-demand.) |
Aantal pagina's : | 376 |
Reeks : | Morgan Kaufmann Game Design Books |