Game Feel

Swink, Steve (Flashbang Studios, Tempe, Arizona, USA)


Engels | 13-10-2008 | 376 pagina's

9780123743282

Paperback / softback


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"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.

Beschrijving

"Feel" is the essence of human-computer interaction. It is the single most important (yet often overlooked) element in games that makes the game art form unique. No other traditional art form like film, literature, music encompasses interactivity, as games do. This book bring "feel" to the forefront and gives it a proper voice.

Details

EAN :9780123743282
Auteur: 
Uitgever :Taylor & Francis
Publicatie datum :  13-10-2008
Uitvoering :Paperback / softback
Taal/Talen : Engels
Hoogte :234 mm
Breedte :187 mm
Dikte :21 mm
Gewicht :682 gr
Status :POD (Beschikbaar als print-on-demand.)
Aantal pagina's :376
Reeks :  Morgan Kaufmann Game Design Books